Location: Remote within the North America time zones Position: Full-time Experience: 2+ Years of engineering management experience Technology Stack: Rust, C, C++, Objective-C, Assembly Platforms: iOS, Windows & Mac (possibly expanding with your help!)
We are Astropad and we build tools that unlock creativity and productivity, such as:
Luna Display: the first hardware solution that turns the iPad (or Mac) into a wireless second display
Astropad Studio: turn your iPad into a professional drawing tablet
We are looking for a Software Engineering Manager located anywhere within the North America time zones. Your role will be to manage the mighty team of engineers (4 engineers currently) that are behind Luna Display and Astropad Studio for iOS, Mac and Windows.
We are a small company (less than 15 people). You will wear multiple hats and see what it takes to develop software and hardware consumer products.
This is a highly collaborative role. You will work closely with:
We are a technology company founded by two ex-Apple engineers.
At the heart of our products is a proprietary video codec we developed. We call it LIQUID. This is a combination of a low latency networking and a high fidelity image codec designed specifically for the need of artists and creative professionals. Our code is low level and high performant. When software can’t do what we want we design our own hardware (Luna Display!).
Our products are native mobile & desktop applications that span a variety of technology stacks across iOS, macOS, and Windows. Our source code is a combination of Rust, C, C++, Objective-C, C#, and Assembly. Over the past 2 years we have been transitioning more and more to Rust. We would expect you to know at least one of these languages very well and that you will want to become familiar with Rust, as Rust is the current and future foundation of our products.